How to Translate Conceptual to Logical Design Part 2

 Images from the video


\

 

 

 

 

 

 

 

 

 

 

 

 CORRECTED IMAGE:


 

 

 

 

 

 

No comments:

Post a Comment

UNITY2D: SPAWN ENEMIES RANDOMLY/DYNAMICALLY AT RUN TIME

 Code: player.cs using System . Collections ; using System . Collections . Generic ; using UnityEngine ; using UnityEngine . SceneManage...